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Echo #85: Areas of Deep Path

The development of the map rework has begun! Check out what areas of Deep Path region!

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Echo #86: Map rework intensifies

Last week I have done a huge part of map rework and implemented arena mission. Arena mission works just like I have described it in the previous echo and map rework is going really well!

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Echo #87: Harvest week

Map rework continues! Last week I have added more regions, added contribution system, improved map interface further, relocated certain regions and changed story mission 5.

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Echo #88: Part compression

This week I have added remaining 15 regions, improved secure regions, implemented part compression system and began working on siege missions.

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Echo #89: Relics

This week I have added siege missions, improved new game+ and began polishing new map system.

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Massive update! Region rework, new content and part compression

This update changes area progression, fixes problems with leveling up, adds new content and a part compression feature.

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Echo #90: New update schedule and story mission VI

Sector Six: Leaving Steam Early Access before 2018 Q2.

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Echo #91: Havoc and scythe

This week I was working on story mission VI: Added a story boss and two new enemies.

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Echo #92: New missions are coming soon

The new story missions and enemies will be added soon!

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Update! New story missions

This update adds two new story missions! Fight new minions and bosses, meet a new character, endure despair and end the first chapter of the story!

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Echo #93: Game reveals

In this post, I am revealing my future games - ENTER, Sector Six sequel and others!

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Echo #94: New year

My plans for Sector Six in 2018! Leaving Early Access, story missions, Broken Infinity, and relics!

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Echo #95: Fixes and improvements

I've fixed a lot of glitches and made a bunch of important improvements.

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Update! Mission VIII and miscellaneous improvements

This update adds a new story mission and many small, but important improvements.

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Echo #96: A day of my life

Like always, I can't write about story missions. Instead, I thought that maybe it would be interesting for you guys to know how I develop Sector Six.

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Update! Mission IX

9th story mission added, only five missions remain to be added.

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Echo #97: Sector Five

Last week I have made it possible to rotate spaceship parts for even more aesthetic customization and began to work on Sector Five for story mission X.

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Echo #98: Flu and stuff

Story mission X got delayed because I caught the flu and couldn't work on Sector Six for a whole week. But before I got sick, I managed to do some good stuff.

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Echo #99: Bad week

Last week wasn't any better than previous ones. Very little progress made.

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Update! Story mission X, balancing, and Sector Five

New story mission is available on the full version! Sector Six is now 90% complete.

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